Here’s a simple circle image using SwiftUI. This is pretty much taken from the SwiftUI Tutorial with a few additions.
struct CircleImage: View { var image: Image var borderColor: Color = .white var shadowRadius: CGFloat = 10 var body: some View { image .clipShape(Circle()) .overlay(Circle().stroke(borderColor, lineWidth: 4)) .shadow(radius: shadowRadius) } }
In this case we pass and image to the CircleImage, clipping it into a circle shape. Then we display a line (in white by default) around it with a shadow (with radius 10 by default).
We simply clip the supplied image, i.e.
CircleImage(image: Image("imageFrom.Assets.xcassets"), borderColor: .red, shadowRadius: 5)
The image should be stored within the Assets.xcassets editor.